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Hey! I really, REALLY like this! Can I use it for my game?

Absolutely! Go ahead.

eu uso godot e não consigo importar os recursos 3d para utilizar no meu jogo

I'm not too familiar with Godot's workflow for importing 3d models, unfortunately.

Love it! great work! I can use in my project for free?

(+1)

Thanks! Yeah, go ahead.

Hi, I really like this asset pack but I'm having trouble finding the animations and textures with the FBX files. I use Godot. all the models are grayed out and the objects with animations don't show the animations

Hi. For the greyed out issue,  you'll need to create a material, plug in the palette texture and apply that to the models. As for the animations, I'm not sure how Godot handles blend shapes, sorry.

Thanks!

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Hi,  my name is Loxaevion, and I have a Tutorial based channel for the blender game engine. specifically UPBGE. I am working on a big tutorial series using your 3D Leap Land assets. I have a demo scene made for this tutorial and wanted to ask you If I could make a download file with just the assets in the scene. this way people could follow along with the same project file as me. 

I wanted to ask since I don't want to take away from your downloads. I will also have your info, such as a link to your itch, and other social media. in the description of the video. and a call to action in the video as well. 

thank you for your time.

 This is the example Scene


Hey Loxaevion. I got started in game dev/art thanks to channels like yours so yeah, go ahead. And good luck with the tutorial series!

Thank you! I hope the series will bring some traffic over here. You have some really cool stuff.

Thanks Loxaevion!

Hey there, this is great!
I imported to Unity, but all of the Objects and FBX files are grey... how can I get the properly colored models?

Hey Aaron, I haven't used Unity in a while but generally what needs to be done is creating a new material with the appropriate textures and applying that material to the models.

Is it possible to get the animations as separate .fbx files?

I wouldn't be able to deliver that in a timely manner unfortunately. I'd recommend opening the files in Blender and exporting new files based on your needs.

Hi, i love your art, i saw that you use Cinema4D to make it, could you publish a tuto to explain how you made this asset pack please?

Thanks! This asset pack actually was made entirely in Blender though.

(+1)

hey! love this asset. btw, I have imported it to my unity project and there is no animation, but I used fbx files. any thoughts on how I can fix it?

(+3)

Thank you! Animations are achieved through blend-shapes. When importing a model that supports animation, you'll find BlendShapes under Skinned Mesh Renderer in the Inspector.

(+1)

oh, I got it. thank you!

How do you work with them though code in unity?

You can use the SetBlendShapeWeight function: https://docs.unity3d.com/ScriptReference/SkinnedMeshRenderer.SetBlendShapeWeight...

Thank you